
Selected configuration
Dead Cells
Windows · native execution
Gameplay reported
The project author reports gameplay with music and effects on one tested edition and machine.
How far did this configuration get?
- LaunchReported working
Passes logos and reaches gameplay on the tested Windows edition.
- MenuReported working
Passes title screens before gameplay in the separate game-specific build.
- GameplayReported working
Reaches gameplay on the tested edition in the game-specific Windows build.
- FinishNot reported
Audio, controls and saves
Audio
Reported workingMusic and sound effects work in the game-specific build.
Inputs
Partial resultKeyboard/mouse and SDL gamepads are supported. Rumble, light bar and motion controls are not implemented.
Saves
Not reportedThe README lists a save-folder location.
Stability
Not reportedBuild and hardware
- Operating system
- Windows
- Execution
- Native · Windows target
- Build
- Separate game project · exact revision not supplied
- Title ID / edition
- PPSA15552 · Return to Castlevania Edition
- Content version
- 01.000.000
- GPU
- NVIDIA GeForce RTX 5070 Ti
Patches and launch conditions
- Separate DC-PS5 project: relinked PS5 x86-64 code, Vulkan shader translation and replacement system libraries.