Ghost of Yōtei on AnyPS5

Updated

Ghost of Yōtei passes its logos and title screen on an October 14 patched Windows setup, then stays in loading until the 3,000-second test limit. This configuration has not reached playable gameplay. Allow for lengthy pipeline preparation if you try to reproduce it.

Windows: loading on the October 14 stack

Celegans12's Ghost of Yōtei discussion identifies main base dacd785 with additional pull requests and local fixes. The launch also depends on an existing save past the first-boot screens, an entitlements file and offline pipeline preparation.

Large shader pipelines take substantial time to prepare, while memory pressure remains a problem on this setup. Increasing a timeout does not by itself solve those issues. The 50-minute limit describes a loading experiment, so it should not be read as a stable gameplay session.

Later experimental progress

An October 15 follow-up in the same discussion reaches the opening cinematic's burning-tree scene on a different experimental stack. Its changes are worth following if you want to investigate what gets this title past loading.

For a comparable attempt, start with the exact game version, save state and patch list. Then record whether your first failure occurs before the title, during pipeline preparation or after loading begins. AnyPS5 troubleshooting helps organize that information, and AnyPS5 requirements explains the distinction between a reported machine and a minimum specification.

Other experimental games

Demon's Souls on AnyPS5 also separates normal startup from a patched scene test. Astro Bot on AnyPS5 reaches a short interactive scene through a direct level argument. Return to AnyPS5 games for the wider list.

Test configurations

Windows · Title then loading on the selected patched stack

System
Windows 11
Title ID
PPSA26344
Game version
1.008
Build
Main branch with patches · dacd785
GPU
NVIDIA GeForce RTX 3080 Laptop 16 GB
Memory
32 GiB

Build requirements

  • #757/#758, hull work, #4450/#4487 and local fixes.
  • Existing post-first-boot save, entitlements file and offline pipeline preparation.

Original report by Celegans12 Compare this configuration

Test reported . Configuration reviewed .

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