
Selected configuration
Void Terrarium++
Linux · native execution
Limited gameplay
The author reports menu, New Game and movement in the opening tutorial; the positive repeat clears the Move prompt and reaches its planned timeout.
How far did this configuration get?
- LaunchReported working
Reaches the menu and New Game on the retained 14 October integration.
- MenuReported working
Displays the menu and starts New Game on the pinned integration.
- GameplayPartial result
Moves through the opening tutorial and clears the Move prompt.
- FinishNot reported
Audio, controls and saves
Audio
Not reportedInputs
Partial resultMovement clears the opening tutorial's Move prompt.
Saves
Not reportedStability
Partial resultThe positive paired repeat reaches its planned timeout.
Build and hardware
- Operating system
- Linux · Arch Linux
- Execution
- Native · Linux target
- Build
- Integration patch stack · 942180c79740626f3db48b9b06185973b0c41065
- Title ID / edition
- PPSA03042 · edition not supplied
- GPU
- AMD Radeon RX 6650 XT / RADV
Patches and launch conditions
- Main library base 90d0cb4812770a54251c3b91308a2f4b6b5da3b1 plus #5139 and an empty-waveform-batch fix.
- Previously converted files retained; Release build with SPIRV-Tools enabled.
Problems and limits
- The suggested upstream replacement for the batch fix had not been tested natively.
- The source post has newer results; this record keeps the 14 October setup.