Linux: a scene appears after loading
The Kena rendering report tested main ce991f1ec without added patches. On an RX 9070 XT with Mesa 26.2.4, the game passed the Ember Lab logos and loading screen, then kept presenting the forest until a 150-second time limit. The process did not crash during that run.
The previous aa1927872 build stopped before this scene because a graphics buffer exceeded the descriptor range limit. Updating the build and relinking with its matching relinker therefore changes how far this particular configuration gets.
What to try next
Match title ID PPSA01802, the build and the Linux graphics setup below before comparing a run. The next useful check is whether a menu or controllable character can be reached and whether the glare persists after that transition. A scene that continues to render by itself leaves input, saves and progression open.
Follow AnyPS5 setup for conversion, and use AnyPS5 troubleshooting if your run stops earlier. Return to AnyPS5 games for other scene tests and gameplay reports.
Test configurations
Linux · Forest scene; gameplay not established
- System
- Arch Linux 7.2.9
- Title ID
- PPSA01802
- Build
- Main branch · ce991f1ec
- GPU
- AMD Radeon RX 9070 XT
- Driver
- Mesa 26.2.4 RADV
Original report by alfalfa-star Compare this configuration
Test reported . Configuration reviewed .