Windows: mini-games on a local stack
The Arcade Game Zone report uses integrations based on main c4c2b3aa7, content version 01.003.000, Windows 11 and an RTX 4070 SUPER with NVIDIA 610.88. The author tried basketball, table football and other mini-games across successive builds; not every game was repeated on the newest stack.
Keyboard input works. The local builds carry earlier forms of #8563 and #8564, #6300, the depth portion of #6808, #6727 and several unpublished graphics workarounds. Some are deliberately inexact. The newer stand-alone pull requests stop at stricter graphics checks and do not reproduce the mini-game result by themselves.
Main still stops earlier
Main bf2c63f85 stops after about 13.9 seconds at an unsupported colour format on this GPU. Use AnyPS5 setup for the base layout, but consult the source's full local-stack description before attempting the demonstration. AnyPS5 games includes other configurations.
Test configurations
Windows · Gameplay reached
- System
- Windows 11 x64
- Title ID
- PPSA19015
- Game version
- 01.003.000
- Build
- Integration patch stack · c4c2b3aa7 + local
- GPU
- NVIDIA GeForce RTX 4070 SUPER
- Driver
- NVIDIA 610.88
Build requirements
- #8563 + #8564 (earlier heads) + #6300 + #6808 (depth) + #6727
- Local graphics workarounds; mini-games were tested across successive builds.
Original report by JAB-dev Compare this configuration
Test date not specified. Configuration reviewed .