Windows: gameplay after the earlier startup stop
The Graveyard Keeper 2 report uses main b85d972f4208d4821a994c8d94eb3d7b78561ecd with no additional pull requests. The host has an Intel Core i7-13620H and RTX 4060 Laptop GPU with NVIDIA 581.42 on Windows 11 Pro build 26200.
The older missing sceHttp2DeleteCookieBox import no longer stops this build. The author closed the game normally without a crash or hang, although the length of that session and save reload were not specified.
Convert both Unity module directories with --module-dir; this run also used --to-intel. Follow AnyPS5 setup for the surrounding asset and library layout. Return to AnyPS5 games for comparisons.
Test configurations
Windows · Gameplay reached
- System
- Windows 11 Pro 10.0.26200
- Title ID
- PPSA35943
- Game version
- 01.001.000
- Build
- Main branch · b85d972f4208d4821a994c8d94eb3d7b78561ecd
- CPU
- Intel Core i7-13620H
- GPU
- NVIDIA GeForce RTX 4060 Laptop GPU
- Driver
- NVIDIA 581.42
Build requirements
- --to-intel --module-dir Media/Modules --module-dir Media/Plugins
Original report by elisha464 Compare this configuration
Test date not specified. Configuration reviewed .