Windows: the earlier loading and audio stops are gone
The Cat Quest III update uses main c0607cc4b with only a local audio-logging counter, an RTX 5070 with NVIDIA 616.92 and Windows 11 Pro build 26200. The game version is 01.000.001.
The earlier loading hang, audio stutter and low overworld frame rate no longer appeared. The author did not reopen Settings in this run, so the old black-screen issue after that menu was not retested. The earlier patched-build frame-rate numbers are separate from this session.
Convert the Unity module directories with the same main relinker. The older APS5_AUDIO_LATENCY_MS setting is no longer needed. Follow AnyPS5 setup and browse AnyPS5 games for other configurations.
Test configurations
Windows · Gameplay reached
- System
- Windows 11 Pro 26200
- Title ID
- PPSA15065
- Game version
- 01.000.001
- Build
- Main branch with patches · c0607cc4b
- CPU
- AMD Ryzen 7 9800X3D
- GPU
- NVIDIA GeForce RTX 5070
- Driver
- NVIDIA 616.92
Build requirements
- Local audio logging counter only.
Original report by WallisSkill Compare this configuration
Test reported . Configuration reviewed .